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Scene Map 60
# PG SLUGLINE
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Scene Map
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# PG SLUGLINE
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LURKER CIA by (Joe Murkijanian) Name Joe Murkijanian Phone 323-2536402
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EXT. A BUSTLING MARKETPLACE - DAY A vibrant outdoor market teems with life. Vendors yell over one another, hawking goods. Steam rises from food stalls, mixing with the aroma of spices and sweat. The air buzzes with conversations in multiple languages.
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INT. SPARSE APARTMENT - NIGHT A dimly lit room, bare except for a mattress on the floor, a rickety desk, and a cracked mirror mounted on the wall. The hum of a single overhead bulb fills the silence. Ethan sits at the desk, inserting the encrypted drive into a
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INT. MANSION - LUXURIOUS LIVING ROOM - NIGHT The room oozes opulence. Crystal chandeliers cast soft golden light on plush furniture and priceless artwork. The sound of low conversation and clinking glasses creates a sophisticated hum.
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INT. SAFE HOUSE - NIGHT Ethan sits in the glow of a laptop screen in a dimly lit safe house. The room is sparse, with concrete walls and the hum of an air conditioning unit. On the screen, a live feed shows the surveillance footage
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EXT. PRIVATE ESTATE - SHOOTING RANGE - DAY A sprawling estate with manicured lawns. At the far end, a high-tech shooting range buzzes with activity. Korda and his inner circle gather, laughing and taking turns firing at distant targets.
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INT. ANYA’S PRIVATE STUDY - NIGHT Ethan stands by the window of a lavish but cozy study, nursing a glass of wine. The room is dimly lit, the flicker of a small fireplace casting shadows on the walls lined with books.
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INT. SAFE HOUSE - NIGHT Ethan sits in the dim light of the safe house, staring at a weathered photo tucked into his passport. It’s a picture of him as a younger man with a woman and a child, smiling on a beach.
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EXT. ROOFTOP - NIGHT Ethan and Anya stand on the rooftop of a high-rise, overlooking the glowing city below. The wind whips around them, but the tension between them is still. ANYA
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INT. MANSION - NIGHT Ethan arrives at Korda’s mansion, his usual confidence replaced by quiet tension. He’s been summoned to a private meeting—a rarity. Korda greets him in a dimly lit study, offering him a drink.
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EXT. SAFE HOUSE - NIGHT Ethan watches from the shadows as a black SUV pulls up to his safe house. Armed operatives emerge, moving with tactical precision. Inside, Margo’s voice crackles over a radio.
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INT. CIA RECRUITMENT OFFICE - 15 YEARS AGO - DAY A young ETHAN CROSS (22) sits nervously across from NATHAN GREY (50s), the CIA Chief at the time. The office is sparse, with an American flag hanging in the corner and a wall of accolades behind Grey’s desk.
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INT. RETIREMENT HOME LOUNGE - NIGHT Ethan enters a quiet, dimly lit lounge. The room smells faintly of old leather and cigar smoke. NATHAN GREY (70s) sits in a high-backed chair by the fireplace, a glass of whiskey in hand. His once-intimidating presence has softened
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EXT. ABANDONED WAREHOUSE - NIGHT Ethan meets Korda in a shadowy warehouse. The tension between them is palpable. KORDA Well? Did your old friend give you
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EXT. CIA SAFEHOUSE - NIGHT A sleek, nondescript building sits on the outskirts of the city, surrounded by tall fences and security cameras. Armed guards patrol the perimeter. Ethan and Korda’s men, armed to the teeth, watch from a
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EXT. ABANDONED AIRFIELD - DAWN Ethan and Korda stand by a private plane, the faint glow of sunrise painting the horizon. KORDA You’ve got guts, Ethan. I’ll give
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INT. SAFEHOUSE - NIGHT Ethan sits at a weathered desk, the notebook open in front of him. A laptop hums nearby, its screen displaying a decrypted file directory. The names and operations listed in the files are
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INT. CIA HEADQUARTERS - NIGHT Margo storms into a conference room, slamming a folder onto the table. Senior Agency officials glance at her, their faces grim. MARGO
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EXT. ROOFTOPS - NIGHT Ethan climbs a fire escape, emerging onto the rooftop. The city stretches below him in a sea of lights. Two SNIPERS are stationed on a neighboring building, scanning for movement. SARAH (V.O.)
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EXT. ABANDONED WAREHOUSE - NIGHT Ethan takes refuge in an old warehouse, his breath ragged. He scans the room, knowing the CIA won’t stop until he’s dead. SARAH (V.O.) You’ve bought yourself a little
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INT. CIA FIELD OFFICE - NIGHT Ethan infiltrates a temporary CIA field office set up to coordinate the hunt for him. Using stolen credentials and a disguise, he gains access to the building. He moves through the halls like a ghost, planting
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INT. UNDERGROUND PARKING GARAGE - NIGHT Ethan sprints through the dimly lit parking garage, the sound of heavy boots echoing behind him. Three operatives pursue him, their guns drawn. Ethan darts behind a row of cars, keeping low. He spots a
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EXT. DOCKYARD CRANE - NIGHT Ethan climbs the ladder of a massive crane, the city stretching out below him. A helicopter circles overhead, its searchlight sweeping the area. SARAH (V.O.)
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INT. SUBWAY CONTROL ROOM - NIGHT Ethan enters the control room, locking the door behind him. He activates the system, triggering a series of controlled blackouts across the city. SARAH (V.O.)
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EXT. REMOTE CABIN - NIGHT The safe house is a rustic cabin deep in the woods, surrounded by towering pines and shrouded in mist. It looks abandoned, but faint light glows from the windows. Nathan and Ethan step out of a beat-up pickup truck. Ethan
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INT. SAFE HOUSE LIVING ROOM - NIGHT The group gathers around a large map spread across the table. Luis’s laptop projects schematics of CIA headquarters onto the wall. MAGGIE
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EXT. CIA FIELD OFFICE - NIGHT The field office sits on the edge of a city industrial district, surrounded by high fences and armed guards. A series of sleek black SUVs are parked in the lot, their presence a sign of the Agency’s heightened operations.
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INT. FIELD OFFICE COMMAND ROOM - NIGHT Margo enters the command room, barking orders as operatives scramble to address the sudden system failures. MARGO Get those servers back online! And
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EXT. ESCAPE VEHICLE - NIGHT Ethan bursts out of the facility and into a waiting van driven by Franklin. As they speed away, Margo watches from the field office, furious but unable to act. MARGO
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INT. CIA FIELD OFFICE - COMMAND CENTER - NIGHT The command center is chaotic, operatives hustling to contain the fallout from Ethan’s latest move. Margo stands at the head of the room, her sharp gaze fixed on a monitor as one of her analysts, Agent Collins, approaches hesitantly with a
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INT. CIA DEPUTY DIRECTOR'S OFFICE - NIGHT Margo sits across from the Deputy Director, a no-nonsense bureaucrat in his 50s with a polished demeanor. DEPUTY DIRECTOR So, you’re saying we let him go?
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INT. SAFE HOUSE - NIGHT Nathan, Ethan, and the team are gathered in the safe house, reviewing their next steps. Luis’s laptop pings with an incoming encrypted message. LUIS
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EXT. SAFE HOUSE - DAWN The group prepares to leave the safe house, scattering to avoid detection. HANK (gruffly)
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INT. KORDA’S VILLA - NIGHT The two men sit across from each other in a cozy den. A fire crackles in the stone hearth, and the faint sound of the forest drifts in through an open window. KORDA
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INT. ETHAN’S CHILDHOOD HOME - DAY The house is well-kept but shows signs of age. Ethan steps inside, his footsteps echoing in the silence. Dust motes dance in the sunlight streaming through the windows. He moves through the rooms slowly, his fingers brushing over
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EXT. TOWN PARK - SUNSET Ethan walks through the town park, passing families playing and couples walking hand in hand. He sits on a bench overlooking a small lake, the golden light of sunset reflecting on the water.
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EXT. SMALL TOWN POLICE STATION - DAY Ethan stands outside the modest police station, its brick façade unchanged from his childhood memories. A faded sign reads “Sheriff’s Office – Serving the Community Since 1952.” He hesitates for a moment, then steps inside.
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EXT. SMALL TOWN - MORNING Ethan walks the streets in his new uniform—simple and practical, with a badge pinned to his chest. Townspeople greet him with polite smiles and waves, though a few seem wary of the newcomer.
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EXT. SMALL TOWN DINER - NIGHT Ethan sits at a booth with Ms. Marshall, sharing a lighthearted conversation over coffee. For the first time in years, he laughs—a genuine, unguarded laugh. MONTAGE: Ethan’s New Life
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INT. SCHOOL GYMNASIUM - NIGHT Ethan finishes his safety seminar, fielding questions from the crowd. He’s composed and professional, but his eyes occasionally flick to Charlie, who’s watching him with interest from the back of the room.
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EXT. PORCH OF ETHAN’S HOUSE - NIGHT Ethan and Charlie sit on the porch swing, the stars twinkling overhead. CHARLIE You’re different from anyone I’ve
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INT. ETHAN’S HOUSE - LIVING ROOM - MORNING Sunlight streams through the windows as Ethan and Charlie sit at the kitchen table. Charlie sips her coffee while Ethan watches her, a faint smile on his face. ETHAN
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INT. FAMILY HOME - LIVING ROOM - 15 YEARS AGO - EVENING The living room is a mix of warmth and structure, with family photos on the walls juxtaposed with plaques and awards from the FBI. A young Charlie Monroe (15) stands in the middle of the room, facing her parents, Agent William Monroe (50s) and
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INT. ETHAN’S HOUSE - NIGHT Charlie sits with Ethan on the couch, holding his hand. She looks at him with a soft smile, her earlier determination mirrored in her eyes. CHARLIE
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EXT. ETHAN’S BACKYARD - DAY Charlie stands in the yard, tying her hair back into a ponytail. Ethan sets up a makeshift shooting range with cans and bottles on an old fence. ETHAN
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EXT. SMALL TOWN STREET - NIGHT Ethan and Charlie walk back from the diner, the quiet of the town broken by the crunch of their footsteps. A black SUV idles at the corner, its engine purring ominously. Ethan tenses, pulling Charlie closer.
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EXT. TOWN PARK - SUNSET Ethan and Charlie sit on a bench overlooking the lake. ETHAN We can’t let them keep this power over us.
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INT. CONFERENCE ROOM - LATER The discussion grows heated as options are debated. Covert operations, sanctions, and even military intervention are thrown on the table, each one met with concerns about cost, timing, and international fallout.
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EXT. SCHOOL PARKING LOT - DAY Charlie walks to her car after work, carrying a stack of papers. As she unlocks the door, a black SUV pulls up beside her. Two agents step out, their suits and stoic expressions instantly putting her on edge.
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INT. MONROE’S OFFICE - NIGHT Monroe sits at his desk, his face lined with concern as he listens to his daughter. DIRECTOR MONROE Because they won’t, Charlie. Not as
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INT. ETHAN’S HOUSE - NIGHT Ethan is in the kitchen, washing dishes, when Charlie walks in. She sets the folder down on the counter, her face determined but tinged with sadness. Ethan looks at her, his brow furrowing.
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INT. ETHAN’S HOUSE - NIGHT The house is transformed into a makeshift operations center. Maps, photos, and intelligence reports from the folder are spread across the dining table. Ethan and Charlie sit side by side, going over every detail.
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INT. ABANDONED WAREHOUSE - DAY Ethan and Charlie meet with Luis Delgado, the tech wizard from Nathan Grey’s team. Luis is wearing his signature Hawaiian shirt and typing furiously on a laptop perched on a pile of crates.
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EXT. ABANDONED AIRFIELD - EVENING Ethan runs Charlie through combat drills, teaching her how to handle close encounters. ETHAN Korda’s men are trained to kill.
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EXT. KORDA’S COUNTRY - NIGHT Ethan and Charlie, dressed in tactical gear, approach the oil field under cover of darkness. The distant hum of machinery fills the air, punctuated by the occasional shout of guards. Ethan signals for Charlie to follow as they slip past the
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INT. CONTROL HUB - NIGHT Korda’s smirk falters as a faint beep echoes from the comm device in his ear. His guards tense as the sound grows louder—explosives in the distance, followed by rapid gunfire. KORDA
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INT. CONTROL HUB - NIGHT Ethan and Charlie navigate through the darkness, avoiding Korda’s guards. Nathan’s calm, commanding voice comes through Ethan’s earpiece. NATHAN (V.O.)
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INT. HELICOPTER - NIGHT As the chopper soars over the mountains, the team takes a moment to catch their breath. Charlie sits beside Ethan, her hand gripping his tightly. MAGGIE
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EXT. SMALL TOWN PARK - DAY Ethan and Charlie sit on a bench overlooking a calm lake. The sun shines brightly, and families play in the distance. The tension of their ordeal is finally behind them, but the weight of what they’ve endured lingers in their expressions.
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EXT. SMALL TOWN FAIR - NIGHT Ethan and Charlie walk through a small town fair, the lights twinkling in the night. The sounds of laughter and music fill the air as they share cotton candy. Ethan stops suddenly, looking uncharacteristically nervous.

LURKER CIA

A burnt-out CIA operative, forced into a deadly mission, uncovers a conspiracy that targets him, leading him to forge an unlikely alliance and fight for redemption.

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Overview

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Unique Selling Point

The unique selling proposition of 'LURKER CIA' lies in its exploration of the psychological toll of espionage on personal identity and relationships. Unlike typical spy thrillers that focus solely on action, this screenplay delves into the protagonist's internal struggles and moral dilemmas, making it resonate with audiences seeking depth in character-driven stories. The blend of high-stakes action with intimate moments of vulnerability sets it apart in the genre.

AI Verdict & Suggestions

Ratings are subjective. So you get different engines' ratings to compare.

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Gemini
 Consider
Claude
 Consider
GPT4
 Recommend
Story Facts

Genres: Thriller, Action, Drama, Espionage, Romance, Mystery, Crime, Family

Setting: Contemporary, Various locations including CIA Headquarters, urban environments, a small town, and a remote cabin

Themes: Redemption and Second Chances, Identity and Self-Discovery, The Price of Loyalty and Betrayal, The Nature of Good and Evil, Finding Love and Connection

Conflict & Stakes: Ethan's struggle to confront his past and the threats posed by Korda and the CIA, with his and Charlie's safety at stake.

Mood: Tense and suspenseful with moments of warmth and hope.

Standout Features:

  • Unique Hook: A former CIA operative trying to escape his past while protecting his new life.
  • Plot Twist: The revelation of Charlie's connection to the CIA complicates their relationship and heightens the stakes.
  • Innovative Ideas: The use of espionage elements intertwined with personal redemption and romance.
  • Distinctive Settings: Varied locations from CIA headquarters to small-town America, enhancing the narrative's depth.

Comparable Scripts: The Bourne Identity, Tinker Tailor Soldier Spy, The Americans, Body of Lies, The Spy Who Came in from the Cold, Jack Ryan: Shadow Recruit, The Man from U.N.C.L.E., The Night Manager, The Equalizer

Script Level Analysis

Writer Exec

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Overall Score: 7.48
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Characters
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Emotional Analysis

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Themes
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Logic & Inconsistencies
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Scene Analysis

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Writer Exec

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Unique Voice
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Loglines
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